@Implements(value=android.graphics.HardwareRenderer.class, isInAndroidSdk=false, looseSignatures=true, minSdk=29) public class ShadowHardwareRenderer extends Object
Constructor | Description |
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ShadowHardwareRenderer() |
Modifier and Type | Method | Description |
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protected static Bitmap |
createHardwareBitmap(Object node,
Object width,
Object height) |
|
protected static long |
nCreateProxy(boolean translucent,
boolean isWideGamut,
long rootRenderNode) |
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protected static long |
nCreateProxy(boolean translucent,
long rootRenderNode) |
@Implementation(maxSdk=29) protected static long nCreateProxy(boolean translucent, long rootRenderNode)
@Implementation(minSdk=30, maxSdk=30) protected static long nCreateProxy(boolean translucent, boolean isWideGamut, long rootRenderNode)
@Implementation protected static Bitmap createHardwareBitmap(Object node, Object width, Object height)