@Implements(android.opengl.Matrix.class) public class ShadowOpenGLMatrix extends Object
Constructor | Description |
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ShadowOpenGLMatrix() |
Modifier and Type | Method | Description |
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protected static void |
multiplyMM(float[] result,
int resultOffset,
float[] lhs,
int lhsOffset,
float[] rhs,
int rhsOffset) |
Multiplies two 4x4 matrices together and stores the result in a third 4x4 matrix.
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protected static void |
multiplyMV(float[] resultVec,
int resultVecOffset,
float[] lhsMat,
int lhsMatOffset,
float[] rhsVec,
int rhsVecOffset) |
Multiplies a 4 element vector by a 4x4 matrix and stores the result in a 4-element column
vector.
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@Implementation protected static void multiplyMM(float[] result, int resultOffset, float[] lhs, int lhsOffset, float[] rhs, int rhsOffset)
The same float array may be passed for result, lhs, and/or rhs. However, the result element values are undefined if the result elements overlap either the lhs or rhs elements.
result
- The float array that holds the result.resultOffset
- The offset into the result array where the result is stored.lhs
- The float array that holds the left-hand-side matrix.lhsOffset
- The offset into the lhs array where the lhs is storedrhs
- The float array that holds the right-hand-side matrix.rhsOffset
- The offset into the rhs array where the rhs is stored.IllegalArgumentException
- if result, lhs, or rhs are null, or if resultOffset + 16 >
result.length or lhsOffset + 16 > lhs.length or rhsOffset + 16 > rhs.length.@Implementation protected static void multiplyMV(float[] resultVec, int resultVecOffset, float[] lhsMat, int lhsMatOffset, float[] rhsVec, int rhsVecOffset)
The same float array may be passed for resultVec, lhsMat, and/or rhsVec. However, the resultVec element values are undefined if the resultVec elements overlap either the lhsMat or rhsVec elements.
resultVec
- The float array that holds the result vector.resultVecOffset
- The offset into the result array where the result vector is stored.lhsMat
- The float array that holds the left-hand-side matrix.lhsMatOffset
- The offset into the lhs array where the lhs is storedrhsVec
- The float array that holds the right-hand-side vector.rhsVecOffset
- The offset into the rhs vector where the rhs vector is stored.IllegalArgumentException
- if resultVec, lhsMat, or rhsVec are null, or if
resultVecOffset + 4 > resultVec.length or lhsMatOffset + 16 > lhsMat.length or rhsVecOffset
+ 4 > rhsVec.length.