Package org.robolectric.shadows
Class ShadowGLES20
- java.lang.Object
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- org.robolectric.shadows.ShadowGLES20
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@Implements(android.opengl.GLES20.class) public class ShadowGLES20 extends Object
Fake implementation ofGLES20
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Constructor Summary
Constructors Constructor Description ShadowGLES20()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description protected static int
glCheckFramebufferStatus(int target)
Always returnsGLES20.GL_FRAMEBUFFER_COMPLETE
.protected static int
glCreateProgram()
protected static int
glCreateShader(int type)
protected static void
glGenFramebuffers(int n, int[] framebuffers, int offset)
protected static void
glGenTextures(int n, int[] textures, int offset)
protected static void
glGetProgramiv(int program, int pname, int[] params, int offset)
protected static void
glGetShaderiv(int shader, int pname, int[] params, int offset)
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Method Detail
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glGenFramebuffers
@Implementation protected static void glGenFramebuffers(int n, int[] framebuffers, int offset)
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glGenTextures
@Implementation protected static void glGenTextures(int n, int[] textures, int offset)
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glCreateShader
@Implementation protected static int glCreateShader(int type)
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glCreateProgram
@Implementation protected static int glCreateProgram()
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glGetShaderiv
@Implementation protected static void glGetShaderiv(int shader, int pname, int[] params, int offset)
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glGetProgramiv
@Implementation protected static void glGetProgramiv(int program, int pname, int[] params, int offset)
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glCheckFramebufferStatus
@Implementation protected static int glCheckFramebufferStatus(int target)
Always returnsGLES20.GL_FRAMEBUFFER_COMPLETE
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