Class ShadowNativeBaseRecordingCanvas

Direct Known Subclasses:
ShadowNativeRecordingCanvas

Shadow for BaseRecordingCanvas that is backed by native code
  • Constructor Details

    • ShadowNativeBaseRecordingCanvas

      public ShadowNativeBaseRecordingCanvas()
  • Method Details

    • nDrawBitmap

      @Implementation protected static void nDrawBitmap(long nativeCanvas, long bitmapHandle, float left, float top, long nativePaintOrZero, int canvasDensity, int screenDensity, int bitmapDensity)
    • nDrawBitmap

      @Implementation protected static void nDrawBitmap(long nativeCanvas, long bitmapHandle, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, long nativePaintOrZero, int screenDensity, int bitmapDensity)
    • nDrawBitmap

      @Implementation protected static void nDrawBitmap(long nativeCanvas, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, long nativePaintOrZero)
    • nDrawColor

      @Implementation protected static void nDrawColor(long nativeCanvas, int color, int mode)
    • nDrawColor

      @Implementation protected static void nDrawColor(long nativeCanvas, long nativeColorSpace, long color, int mode)
    • nDrawPaint

      @Implementation protected static void nDrawPaint(long nativeCanvas, long nativePaint)
    • nDrawPoint

      @Implementation protected static void nDrawPoint(long canvasHandle, float x, float y, long paintHandle)
    • nDrawPoints

      @Implementation protected static void nDrawPoints(long canvasHandle, float[] pts, int offset, int count, long paintHandle)
    • nDrawLine

      @Implementation protected static void nDrawLine(long nativeCanvas, float startX, float startY, float stopX, float stopY, long nativePaint)
    • nDrawLines

      @Implementation protected static void nDrawLines(long canvasHandle, float[] pts, int offset, int count, long paintHandle)
    • nDrawRect

      @Implementation protected static void nDrawRect(long nativeCanvas, float left, float top, float right, float bottom, long nativePaint)
    • nDrawOval

      @Implementation protected static void nDrawOval(long nativeCanvas, float left, float top, float right, float bottom, long nativePaint)
    • nDrawCircle

      @Implementation protected static void nDrawCircle(long nativeCanvas, float cx, float cy, float radius, long nativePaint)
    • nDrawArc

      @Implementation protected static void nDrawArc(long nativeCanvas, float left, float top, float right, float bottom, float startAngle, float sweep, boolean useCenter, long nativePaint)
    • nDrawRoundRect

      @Implementation protected static void nDrawRoundRect(long nativeCanvas, float left, float top, float right, float bottom, float rx, float ry, long nativePaint)
    • nDrawDoubleRoundRect

      @Implementation protected static void nDrawDoubleRoundRect(long nativeCanvas, float outerLeft, float outerTop, float outerRight, float outerBottom, float outerRx, float outerRy, float innerLeft, float innerTop, float innerRight, float innerBottom, float innerRx, float innerRy, long nativePaint)
    • nDrawDoubleRoundRect

      @Implementation protected static void nDrawDoubleRoundRect(long nativeCanvas, float outerLeft, float outerTop, float outerRight, float outerBottom, float[] outerRadii, float innerLeft, float innerTop, float innerRight, float innerBottom, float[] innerRadii, long nativePaint)
    • nDrawPath

      @Implementation protected static void nDrawPath(long nativeCanvas, long nativePath, long nativePaint)
    • nDrawRegion

      @Implementation protected static void nDrawRegion(long nativeCanvas, long nativeRegion, long nativePaint)
    • nDrawNinePatch

      @Implementation protected static void nDrawNinePatch(long nativeCanvas, long nativeBitmap, long ninePatch, float dstLeft, float dstTop, float dstRight, float dstBottom, long nativePaintOrZero, int screenDensity, int bitmapDensity)
    • nDrawBitmapMatrix

      @Implementation protected static void nDrawBitmapMatrix(long nativeCanvas, long bitmapHandle, long nativeMatrix, long nativePaint)
    • nDrawBitmapMesh

      @Implementation protected static void nDrawBitmapMesh(long nativeCanvas, long bitmapHandle, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint)
    • nDrawVertices

      @Implementation protected static void nDrawVertices(long nativeCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nativePaint)
    • nDrawGlyphs

      @Implementation(minSdk=31) protected static void nDrawGlyphs(long nativeCanvas, int[] glyphIds, float[] positions, int glyphIdStart, int positionStart, int glyphCount, long nativeFont, long nativePaint)
    • nDrawText

      @Implementation protected static void nDrawText(long nativeCanvas, char[] text, int index, int count, float x, float y, int flags, long nativePaint)
    • nDrawText

      @Implementation protected static void nDrawText(long nativeCanvas, String text, int start, int end, float x, float y, int flags, long nativePaint)
    • nDrawText

      @Implementation(minSdk=26, maxSdk=27) protected static void nDrawText(long nativeCanvas, char[] text, int index, int count, float x, float y, int flags, long nativePaint, long nativeTypeface)
    • nDrawText

      @Implementation(minSdk=26, maxSdk=27) protected static void nDrawText(long nativeCanvas, String text, int start, int end, float x, float y, int flags, long nativePaint, long nativeTypeface)
    • nDrawTextRun

      @Implementation protected static void nDrawTextRun(long nativeCanvas, String text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, long nativePaint)
    • nDrawTextRun

      @Implementation(minSdk=26) protected static void nDrawTextRun(long nativeCanvas, char[] text, int start, int count, int contextStart, int contextCount, float x, float y, boolean isRtl, long nativePaint, long nativeTypefaceOrPrecomputedText)
      The signature of this method is the same from SDK levels O and above, but the last native pointer changed from a Typeface pointer to a MeasuredParagraph pointer in P.
    • nDrawTextRun

      @Implementation(minSdk=26, maxSdk=27) protected static void nDrawTextRun(long nativeCanvas, String text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface)
    • nDrawTextOnPath

      @Implementation protected static void nDrawTextOnPath(long nativeCanvas, char[] text, int index, int count, long nativePath, float hOffset, float vOffset, int bidiFlags, long nativePaint)
    • nDrawTextOnPath

      @Implementation protected static void nDrawTextOnPath(long nativeCanvas, String text, long nativePath, float hOffset, float vOffset, int flags, long nativePaint)
    • nDrawTextOnPath

      @Implementation(minSdk=26, maxSdk=27) protected static void nDrawTextOnPath(long nativeCanvas, char[] text, int index, int count, long nativePath, float hOffset, float vOffset, int bidiFlags, long nativePaint, long nativeTypeface)
    • nDrawTextOnPath

      @Implementation(minSdk=26, maxSdk=27) protected static void nDrawTextOnPath(long nativeCanvas, String text, long nativePath, float hOffset, float vOffset, int flags, long nativePaint, long nativeTypeface)
    • nPunchHole

      @Implementation(minSdk=31, maxSdk=33) protected static void nPunchHole(long renderer, float left, float top, float right, float bottom, float rx, float ry)
    • nPunchHole

      @Implementation(minSdk=34) protected static void nPunchHole(long renderer, float left, float top, float right, float bottom, float rx, float ry, float alpha)